

This bug is surprisingly present on Snes Battletoads & Double Dragon game too. Run towards the jet on level 3 (Turbo Tunnel), or the surf board on level 5 (Surf City) and jump right before hitting it, it results on an incredibly high jump out of the screen. On level 10 (Rat Race), simply kill any running rat and the game will think you killed a boss, which abruptly ends the level. Its usefull on many places and is used on level 11 boss to prevent getting inside the boss, which would result on a shock damage. When running, instantly press the opposite direction you're running + B to give a backwards headbutt. So, level 11 is played using only 1 character (by killing player 2) and then player 2 comes back on the next and final level (12 - the Revolution) Battletoads has a bug that doesn't allow 2 players on level 11 (Clinger Wingers).

This is used to keep her close to the big hands of the toads. Dark Queen works like this: Each time you hit her, she will stop higher to start spinning for the hurricane attack, unless she manages to hit a toad using her knee, which pulls her back to the ground.

Level 6-1 (first section of Karanth's Lair) was done controlling only the first character and tossing player 2 around, absolutely no input was done on the 2nd controller there, without wasting any time. Aproximately 80% of movie was done using frame advance, needed for a person to control 2 characters, but which allowed me to do many precise movements. It also lacked some shortcuts and glitches which werent known. They used famtasia (fceu wasnt avaliable at the time) which doesnt have frame advance. Beats Phil and Genisto's time by 3 minutes and 50 seconds. It features a female villain and a lot of humorous dialogues. Battletoads is the game known to be very hard and few people have actually beaten it.
